JustPaste.it

**********************************:~/UnrealEngine4/UE4_14/UE4/Engine/Binaries/Linux$ ./UE4Editor
Using binned.
Increasing per-process limit of core file size to infinity.
LogInit:Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(227430453) SRandInit(227430453).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.035749
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin AudioCapture, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin FunctionalTestingEditor, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
LogPluginManager: Loaded Plugin RuntimeTests, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
LogPluginManager: Loaded Plugin EditorTests, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
LogPluginManager: Loaded Plugin ScreenshotTools, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin SteamVR, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin SteamController, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin Apsalar, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin Flurry, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin FileLogging, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin MIDIDevice, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
LogPluginManager: Loaded Plugin OculusRift, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin Ansel, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin SoundMod, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin CableComponent, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin TwitchLiveStreaming, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/TwitchLiveStreaming/TwitchLiveStreaming.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin OculusInput, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin Oodle, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin GearVR, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin MobilePatchingUtils, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin Paper2D, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin StructBox, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin CodeView, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin OSVR, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin Phya, From /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogModuleManager:Warning: No filename provided for module XMPP
LogModuleManager:Warning: ModuleManager: Unable to load module 'XMPP' because the file '/home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Binaries/Linux/' was not found.
LogInit: Using libcurl 7.46.0
LogInit: - built for x86_64-pc-linux-gnu
LogInit: - supports SSL with OpenSSL/1.0.2d
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
LogInit: Build: ++UE4+Release-4.14-CL-0
LogInit: Engine Version: 4.14.0-0+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-0+++UE4+Release-4.14
LogInit: Net CL: 0
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Nov 12 2016 00:58:33
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.14
LogInit: Command line:
LogInit: Base directory: /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.11.12-11.27.18:791][ 0]LogInit: Initializing SDL.
[2016.11.12-11.27.19:158][ 0]LogInit: Initialized SDL 2.0.4 revision: 10374 (hg-10374:dccf51aee79b with EpicExtensions) (compiled against 2.0.4)
[2016.11.12-11.27.19:158][ 0]LogInit: Display metrics:
[2016.11.12-11.27.19:158][ 0]LogInit: PrimaryDisplayWidth: 1920
[2016.11.12-11.27.19:158][ 0]LogInit: PrimaryDisplayHeight: 1080
[2016.11.12-11.27.19:158][ 0]LogInit: PrimaryDisplayWorkAreaRect:
[2016.11.12-11.27.19:158][ 0]LogInit: Left=0, Top=24, Right=1920, Bottom=1080
[2016.11.12-11.27.19:158][ 0]LogInit: VirtualDisplayRect:
[2016.11.12-11.27.19:158][ 0]LogInit: Left=0, Top=24, Right=1920, Bottom=1080
[2016.11.12-11.27.19:158][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
[2016.11.12-11.27.19:158][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
[2016.11.12-11.27.19:158][ 0]LogInit: Number of monitors: 1
[2016.11.12-11.27.19:158][ 0]LogInit: Monitor 0
[2016.11.12-11.27.19:158][ 0]LogInit: Name: 0
[2016.11.12-11.27.19:158][ 0]LogInit: ID: display0
[2016.11.12-11.27.19:158][ 0]LogInit: NativeWidth: 1920
[2016.11.12-11.27.19:158][ 0]LogInit: NativeHeight: 1080
[2016.11.12-11.27.19:158][ 0]LogInit: bIsPrimary: true
[2016.11.12-11.27.19:159][ 0]LogLinux: Selected Device Profile: [Linux]
[2016.11.12-11.27.19:159][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2016.11.12-11.27.19:172][ 0]LogInit: Linux hardware info:
[2016.11.12-11.27.19:172][ 0]LogInit: - we are not the first instance of this executable
[2016.11.12-11.27.19:172][ 0]LogInit: - this process' id (pid) is 3142, parent process' id (ppid) is 2890
[2016.11.12-11.27.19:172][ 0]LogInit: - we are not running under debugger
[2016.11.12-11.27.19:172][ 0]LogInit: - machine network name is 'IdealPad'
[2016.11.12-11.27.19:172][ 0]LogInit: - user name is 'adriansnetlis' (adriansnetlis)
[2016.11.12-11.27.19:172][ 0]LogInit: - we're logged in locally
[2016.11.12-11.27.19:172][ 0]LogInit: - we're running with rendering
[2016.11.12-11.27.19:172][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz' (signature: 0x506E3)
[2016.11.12-11.27.19:172][ 0]LogInit: - Number of physical cores available for the process: 4
[2016.11.12-11.27.19:172][ 0]LogInit: - Number of logical cores available for the process: 4
[2016.11.12-11.27.19:172][ 0]LogInit: - Cache line size: 64
[2016.11.12-11.27.19:172][ 0]LogInit: - Memory allocator used: binned
[2016.11.12-11.27.19:172][ 0]LogLinux: Benchmarking clocks:
[2016.11.12-11.27.19:172][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 41464140 (41464K, 41M) calls per second without zero deltas.
[2016.11.12-11.27.19:172][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 42184214 (42184K, 42M) calls per second without zero deltas.
[2016.11.12-11.27.19:172][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 9892861 (9893K, 10M) calls per second without zero deltas.
[2016.11.12-11.27.19:172][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 149869587 (149870K, 150M) calls per second with 99.999827% zero deltas.
[2016.11.12-11.27.19:172][ 0]LogLinux: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas.
[2016.11.12-11.27.19:172][ 0]LogInit: Linux-specific commandline switches:
[2016.11.12-11.27.19:172][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2016.11.12-11.27.19:172][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2016.11.12-11.27.19:172][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2016.11.12-11.27.19:172][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2016.11.12-11.27.19:172][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2016.11.12-11.27.19:172][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2016.11.12-11.27.19:173][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2016.11.12-11.27.19:173][ 0]LogInit: - Physical RAM available (not considering process quota): 4 GB (3811 MB, 3902844 KB, 3996512256 bytes)
[2016.11.12-11.27.19:183][ 0]LogTextLocalizationManager: No translations for ('lv-LV') exist, falling back to 'en' for localization and internationalization data.
[2016.11.12-11.27.20:929][ 0]LogRHI: Initializing OpenGL RHI
[2016.11.12-11.27.20:929][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
[2016.11.12-11.27.20:929][ 0]LogRHI: GL_RENDERER: GeForce GTX 960M/PCIe/SSE2
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 367.57
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
[2016.11.12-11.27.20:930][ 0]LogRHI: OpenGL Extensions:
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_AMD_multi_draw_indirect
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_arrays_of_arrays
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_base_instance
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_bindless_texture
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_blend_func_extended
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_buffer_storage
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_clear_buffer_object
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_clear_texture
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_clip_control
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_color_buffer_float
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_conservative_depth
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_compute_shader
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_compute_variable_group_size
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_conditional_render_inverted
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_copy_buffer
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_copy_image
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_cull_distance
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_debug_output
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_depth_buffer_float
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_depth_clamp
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_depth_texture
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_derivative_control
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_direct_state_access
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_draw_buffers
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_draw_indirect
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_draw_instanced
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_enhanced_layouts
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_ES2_compatibility
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_ES3_compatibility
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_ES3_1_compatibility
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_ES3_2_compatibility
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_fragment_program
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_fragment_program_shadow
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_fragment_shader
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_framebuffer_object
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_geometry_shader4
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_get_program_binary
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_get_texture_sub_image
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_gpu_shader5
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_gpu_shader_int64
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_half_float_pixel
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_half_float_vertex
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_imaging
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_indirect_parameters
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_instanced_arrays
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_internalformat_query
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_internalformat_query2
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_invalidate_subdata
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_map_buffer_range
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_multi_bind
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_multisample
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_multitexture
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_occlusion_query
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_occlusion_query2
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_parallel_shader_compile
[2016.11.12-11.27.20:930][ 0]LogRHI: GL_ARB_pipeline_statistics_query
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_point_parameters
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_point_sprite
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_program_interface_query
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_provoking_vertex
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_query_buffer_object
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_robustness
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_sample_shading
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_sampler_objects
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_seamless_cube_map
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_separate_shader_objects
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_atomic_counters
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_ballot
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_clock
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_draw_parameters
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_group_vote
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_image_load_store
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_image_size
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_objects
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_precision
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_subroutine
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_texture_image_samples
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shader_texture_lod
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shading_language_100
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shading_language_420pack
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shading_language_include
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shading_language_packing
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_shadow
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_sparse_buffer
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_sparse_texture
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_stencil_texturing
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_sync
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_tessellation_shader
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_barrier
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_border_clamp
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_buffer_object
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_buffer_range
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_compression
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_cube_map
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_env_add
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_env_combine
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_env_crossbar
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_env_dot3
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_float
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_gather
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_multisample
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_query_levels
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_query_lod
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_rectangle
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_rg
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_stencil8
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_storage
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_swizzle
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_texture_view
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_timer_query
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_transform_feedback2
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_transform_feedback3
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_transpose_matrix
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_array_object
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_buffer_object
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_program
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_shader
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_viewport_array
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ARB_window_pos
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ATI_draw_buffers
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ATI_texture_float
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_ATI_texture_mirror_once
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_S3_s3tc
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_EXT_texture_env_add
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_EXT_abgr
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_EXT_bgra
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_EXT_bindable_uniform
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_EXT_blend_color
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_EXT_blend_equation_separate
[2016.11.12-11.27.20:931][ 0]LogRHI: GL_EXT_blend_func_separate
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_blend_minmax
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_blend_subtract
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_compiled_vertex_array
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_Cg_shader
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_depth_bounds_test
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_direct_state_access
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_draw_buffers2
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_draw_instanced
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_draw_range_elements
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_fog_coord
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_framebuffer_blit
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_framebuffer_object
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_geometry_shader4
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_gpu_program_parameters
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_gpu_shader4
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_multi_draw_arrays
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_packed_float
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_packed_pixels
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_point_parameters
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_polygon_offset_clamp
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_provoking_vertex
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_rescale_normal
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_secondary_color
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_separate_shader_objects
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_separate_specular_color
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_shader_image_load_formatted
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_shader_image_load_store
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_shader_integer_mix
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_shadow_funcs
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_stencil_two_side
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_stencil_wrap
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture3D
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_array
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_buffer_object
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_compression_dxt1
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_compression_latc
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_cube_map
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_edge_clamp
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_env_combine
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_env_dot3
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_integer
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_lod
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_lod_bias
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_mirror_clamp
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_object
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_sRGB
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_storage
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_texture_swizzle
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_timer_query
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_transform_feedback2
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_vertex_array
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_x11_sync_object
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_EXT_import_sync_object
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_robustness_video_memory_purge
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_IBM_rasterpos_clip
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_KHR_context_flush_control
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_KHR_debug
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_KHR_no_error
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_KHR_robustness
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_KTX_buffer_region
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_bindless_texture
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_blend_equation_advanced
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_blend_equation_advanced_coherent
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_blend_square
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_command_list
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_compute_program5
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_conditional_render
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_copy_depth_to_color
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_copy_image
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_depth_buffer_float
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_depth_clamp
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_draw_texture
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_draw_vulkan_image
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_ES1_1_compatibility
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_ES3_1_compatibility
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_explicit_multisample
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_fence
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_float_buffer
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_fog_distance
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_fragment_program
[2016.11.12-11.27.20:932][ 0]LogRHI: GL_NV_fragment_program_option
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_fragment_program2
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_geometry_shader4
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_gpu_program4
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_internalformat_sample_query
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_gpu_program4_1
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_gpu_program5
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_gpu_program_fp64
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_gpu_shader5
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_half_float
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_light_max_exponent
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_multisample_coverage
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_multisample_filter_hint
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_occlusion_query
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_packed_depth_stencil
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_parameter_buffer_object
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_parameter_buffer_object2
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_path_rendering
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_pixel_data_range
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_point_sprite
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_primitive_restart
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_register_combiners
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_register_combiners2
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_shader_atomic_counters
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_shader_atomic_float
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_shader_atomic_int64
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_shader_buffer_load
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_shader_storage_buffer_object
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texgen_reflection
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texture_barrier
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texture_compression_vtc
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texture_env_combine4
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texture_multisample
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texture_rectangle
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texture_shader
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texture_shader2
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_texture_shader3
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_transform_feedback
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_transform_feedback2
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vdpau_interop
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_array_range
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_array_range2
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_program
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_program1_1
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_program2
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_program2_option
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_vertex_program3
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NVX_conditional_render
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NVX_gpu_memory_info
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NVX_nvenc_interop
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_shader_thread_group
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_NV_shader_thread_shuffle
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_KHR_blend_equation_advanced
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_SGIS_generate_mipmap
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_SGIS_texture_lod
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_SGIX_depth_texture
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_SGIX_shadow
[2016.11.12-11.27.20:933][ 0]LogRHI: GL_SUN_slice_accum
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_SAMPLES: 32
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2016.11.12-11.27.20:934][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2016.11.12-11.27.20:934][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
[2016.11.12-11.27.20:938][ 0]LogRHI: Texture pool is 2867 MB (70% of 4096 MB)
[2016.11.12-11.27.20:939][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../Engine/Intermediate/Shaders/WorkingDirectory/3142/).
[2016.11.12-11.27.20:939][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../Engine/Intermediate/Shaders/tmp/0003CF3E140B0D0C001B03AA0DBDD6BF/'.
[2016.11.12-11.27.20:939][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2016.11.12-11.27.23:123][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2016.11.12-11.27.23:196][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2016.11.12-11.27.23:269][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2016.11.12-11.27.23:339][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2016.11.12-11.27.23:688][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2016.11.12-11.27.23:688][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2016.11.12-11.27.23:688][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2016.11.12-11.27.23:688][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2016.11.12-11.27.23:688][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2016.11.12-11.27.23:739][ 0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform
[2016.11.12-11.27.23:811][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
[2016.11.12-11.27.23:884][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2016.11.12-11.27.23:942][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2016.11.12-11.27.24:014][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2016.11.12-11.27.24:014][ 0]LogTargetPlatformManager:Display: Building Assets For Linux
[2016.11.12-11.27.24:137][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2016.11.12-11.27.24:137][ 0]LogDerivedDataCache:Display: Starting with empty Boot cache
[2016.11.12-11.27.24:138][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.11.12-11.27.24:138][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2016.11.12-11.27.24:138][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2016.11.12-11.27.24:138][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2016.11.12-11.27.24:139][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
[2016.11.12-11.27.24:139][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2016.11.12-11.27.24:139][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
Fatal error: [File:/home/adriansnetlis/UnrealEngine4/UE4_14/UnrealEngine-4.14/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp] [Line: 1502]
Couldn't launch /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Binaries/Linux/ShaderCompileWorker! Make sure the file is in your binaries folder.
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
Malloc Size=50843 LargeMemoryPoolOffset=247515
Using binned.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-468453850) SRandInit(-468453850).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogInit: Build: ++UE4+Release-4.14-CL-0
LogInit: Engine Version: 4.14.0-0+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-0+++UE4+Release-4.14
LogInit: Net CL: 0
LogInit: Compiled (64-bit): Nov 11 2016 23:00:48
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.14
LogInit: Command line: -Abslog=/home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Saved/Logs/UE4-CRC.log /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Saved/Crashes/crashinfo--pid-3142-00084314190B0D0C001B004E0DFCFCA1/
LogInit: Base directory: /home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.11.12-11.27.25:199][ 0]LogInit: Linux hardware info:
[2016.11.12-11.27.25:199][ 0]LogInit: - we are the first instance of this executable
[2016.11.12-11.27.25:199][ 0]LogInit: - this process' id (pid) is 3187, parent process' id (ppid) is 3142
[2016.11.12-11.27.25:199][ 0]LogInit: - we are not running under debugger
[2016.11.12-11.27.25:199][ 0]LogInit: - machine network name is 'IdealPad'
[2016.11.12-11.27.25:199][ 0]LogInit: - user name is 'adriansnetlis' (adriansnetlis)
[2016.11.12-11.27.25:199][ 0]LogInit: - we're logged in locally
[2016.11.12-11.27.25:199][ 0]LogInit: - we're running with rendering
[2016.11.12-11.27.25:199][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz' (signature: 0x506E3)
[2016.11.12-11.27.25:199][ 0]LogInit: - Number of physical cores available for the process: 4
[2016.11.12-11.27.25:199][ 0]LogInit: - Number of logical cores available for the process: 4
[2016.11.12-11.27.25:199][ 0]LogInit: - Cache line size: 64
[2016.11.12-11.27.25:199][ 0]LogInit: - Memory allocator used: binned
[2016.11.12-11.27.25:199][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2016.11.12-11.27.25:199][ 0]LogInit: Linux-specific commandline switches:
[2016.11.12-11.27.25:199][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2016.11.12-11.27.25:199][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2016.11.12-11.27.25:199][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2016.11.12-11.27.25:199][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2016.11.12-11.27.25:199][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2016.11.12-11.27.25:199][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2016.11.12-11.27.25:199][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2016.11.12-11.27.25:199][ 0]LogInit: - Physical RAM available (not considering process quota): 4 GB (3811 MB, 3902844 KB, 3996512256 bytes)
[2016.11.12-11.27.25:200][ 0]LogUObjectArray: 141 objects as part of root set at end of initial load.
[2016.11.12-11.27.25:200][ 0]LogUObjectAllocator: 23664 out of 0 bytes used by permanent object pool.
[2016.11.12-11.27.25:200][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.11.12-11.27.25:200][ 0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
[2016.11.12-11.27.25:201][ 0]CrashReportClientLog: CrashReportClientVersion=1.0
[2016.11.12-11.27.25:201][ 0]CrashReportClientLog: CrashReportReceiver disabled
[2016.11.12-11.27.25:201][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
[2016.11.12-11.27.25:202][ 0]LogQoSReporter:Error: QoS API server is not configured, no QoS metrics will be reported.
[2016.11.12-11.27.25:202][ 0]LogQoSReporter: QoSReporter initialized (InstanceId = '0004F058190B0D0C001B00CAE415BEE4', SystemId = '55a560a578ad4a0699a8e40d2f8bad52')
[2016.11.12-11.27.25:202][ 0]LogQoSReporter: APIKey = 'CrashReportClient.Release'. APIServer = ''. AppVersion = 'UE4-CL-0'. AppEnvironment = 'Release'
[2016.11.12-11.27.25:202][ 0]LogQoSReporter: QoSReporter has been configured without a valid deployment name.
[2016.11.12-11.27.25:202][ 0]LogQoSReporter: QoSReporter has been configured without a valid deployment name.
[2016.11.12-11.27.25:202][ 0]CrashReportClientLog: Initial state = Unknown UploadState value
[2016.11.12-11.27.25:202][ 0]CrashReportClientLog: Initial state = Unknown UploadState value
[2016.11.12-11.27.25:202][ 0]LogCrashDebugHelper: DepotName: //UE4/Release-4.14
[2016.11.12-11.27.25:202][ 0]LogCrashDebugHelper: BuiltFromCL: 0
[2016.11.12-11.27.25:202][ 0]LogCrashDebugHelper: EngineVersion: 4.14.0-0+++UE4+Release-4.14
[2016.11.12-11.27.25:202][ 0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.14-CL-0
[2016.11.12-11.27.25:202][ 0]LogCrashDebugHelper:Warning: CrashDebugHelperConfig invalid
[2016.11.12-11.27.25:202][ 0]LogCrashDebugHelper:Warning: PDB Cache disabled
[2016.11.12-11.27.26:175][ 0]CrashReportClientLog: Got 5 pending files to upload from 'crashinfo--pid-3142-00084314190B0D0C001B004E0DFCFCA1'
[2016.11.12-11.27.26:175][ 0]CrashReportClientLog: State change from Ready to SendingFiles
[2016.11.12-11.27.26:175][ 0]CrashReportClientLog: CompressAndSendData have 5 pending files
[2016.11.12-11.27.26:175][ 0]CrashReportClientLog: CompressAndSendData compressing 50843 bytes ('/home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Saved/Crashes/crashinfo--pid-3142-00084314190B0D0C001B004E0DFCFCA1/UE4.log')
[2016.11.12-11.27.26:175][ 0]CrashReportClientLog: CompressAndSendData compressing 1945 bytes ('/home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Saved/Crashes/crashinfo--pid-3142-00084314190B0D0C001B004E0DFCFCA1/wermeta.xml')
[2016.11.12-11.27.26:175][ 0]CrashReportClientLog: CompressAndSendData compressing 85 bytes ('/home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Saved/Crashes/crashinfo--pid-3142-00084314190B0D0C001B004E0DFCFCA1/CrashReportClient.ini')
[2016.11.12-11.27.26:175][ 0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Saved/Crashes/crashinfo--pid-3142-00084314190B0D0C001B004E0DFCFCA1/minidump.dmp')
[2016.11.12-11.27.26:175][ 0]CrashReportClientLog: CompressAndSendData compressing 1867 bytes ('/home/adriansnetlis/UnrealEngine4/UE4_14/UE4/Engine/Saved/Crashes/crashinfo--pid-3142-00084314190B0D0C001B004E0DFCFCA1/Diagnostics.txt')
[2016.11.12-11.27.26:182][ 0]LogInit: Using libcurl 7.46.0
[2016.11.12-11.27.26:182][ 0]LogInit: - built for x86_64-pc-linux-gnu
[2016.11.12-11.27.26:182][ 0]LogInit: - supports SSL with OpenSSL/1.0.2d
[2016.11.12-11.27.26:182][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8
[2016.11.12-11.27.26:182][ 0]LogInit: - other features:
[2016.11.12-11.27.26:182][ 0]LogInit: CURL_VERSION_SSL
[2016.11.12-11.27.26:182][ 0]LogInit: CURL_VERSION_LIBZ
[2016.11.12-11.27.26:182][ 0]LogInit: CURL_VERSION_IPV6
[2016.11.12-11.27.26:182][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2016.11.12-11.27.26:182][ 0]LogInit: CURL_VERSION_LARGEFILE
[2016.11.12-11.27.26:182][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
[2016.11.12-11.27.26:182][ 0]LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
[2016.11.12-11.27.26:182][ 0]LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
[2016.11.12-11.27.26:183][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2016.11.12-11.27.26:183][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2016.11.12-11.27.26:183][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2016.11.12-11.27.26:183][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2016.11.12-11.27.26:183][ 0]LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
[2016.11.12-11.27.26:183][ 0]CrashReportClientLog: Sending HTTP request: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?AppID=CrashReporter&AppVersion=4.14.0-0%2B%2B%2BUE4%2BRelease-4.14&AppEnvironment=Release&UploadType=crashreports&UserID=000218bc16071604002501bdad1e96aa%7C%7C55a560a578ad4a0699a8e40d2f8bad52
[2016.11.12-11.27.26:876][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
[2016.11.12-11.27.26:876][ 0]CrashReportClientLog: State change from SendingFiles to SendingFiles
[2016.11.12-11.27.26:876][ 0]CrashReportClientLog: All uploads done
[2016.11.12-11.27.26:876][ 0]CrashReportClientLog: State change from SendingFiles to Finished
[2016.11.12-11.27.27:178][ 0]LogLinux: FLinuxPlatformMisc::RequestExit(0)
[2016.11.12-11.27.27:178][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2016.11.12-11.27.27:211][ 0]CrashReportClientLog: Final state (Receiver) = Finished
[2016.11.12-11.27.27:211][ 0]CrashReportClientLog: Final state (Receiver) = Unknown UploadState value
[2016.11.12-11.27.27:211][ 0]LogExit: Preparing to exit.
[2016.11.12-11.27.27:212][ 0]LogObj: Freed 0b from 0 cluster array pools.
[2016.11.12-11.27.27:212][ 0]LogExit: Object subsystem successfully closed.
[2016.11.12-11.27.27:223][ 0]LogModuleManager: Shutting down and abandoning module HTTP (5)
[2016.11.12-11.27.27:224][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (4)
[2016.11.12-11.27.27:224][ 0]LogModuleManager: Shutting down and abandoning module QoSReporter (3)
[2016.11.12-11.27.27:224][ 0]LogModuleManager: Shutting down and abandoning module Analytics (2)
[2016.11.12-11.27.27:224][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (1)
[2016.11.12-11.27.27:224][ 0]LogExit: Exiting.
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)